A string of coincidental impulses that constantly drag me here. Let's get tangled up then, shall we?
Bitches love my pictures, but not my tumblr blog.
Yoshimitsu Changelog! Yoshi…getting serious?

Below will be Yoshimitsu’s changelog, copied straight from capcom unity’s release. These changes are monumental; a huge increase to his anti-airing game, invincible moves and more utility to suicide…and an apparent buff to some of his hitboxes. Basically, they may have actually…and now, brace yourself…fixed Yoshimitsu. 

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Yoshimitsu fans unite! Join the manjikai now~
My current and main tag team. Both are typically kinda…low tier iirc, but they are still fun, and have a good variety of straight forward and erratic yomi.
Their TA! and launcher combos aren’t the strongest; I need to find something really buff and dangerous in both damage and where it leaves the opponent position wise. 
My main Tekken character…since the beginning? Actually learning how to use him -properly- while at the same time learning how to play Tekken.. -properly- is a bit difficult, but rewarding.